First person shooter
Level design for the first level and the tutorial. Layout, block-up, placing events, spawning enemies.
Balancing the weapons, player and AI
PerfectEngine(Inhouse), Maya, Notepad++ for scripting and balancing.
The game first started to be developed during the FPS game project. When the course was finished the game was in a bad shape and the group decided to continue to work on the game during the last course. The last course is 9 week long and you can do any game you would like to do. We choose to continue to work on the game to polish it up and add more content.
The pictures below are from the end of the FPS game project, the first 5 weeks.